My name is Keys ... Skeleton Keys.
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ANNA GAIN AND THE SAME
Ever-punctual Anna Gain is never late, and she's certainly never late for the school bus.
Every day she catches it in perfect time. But not today. After a series of absurd events cause Anna to miss the bus, she's transported one minute back in time - only to be stuck re-living the same sixty seconds again ... and again ... and again ... Is fate trying to teach Anna a lesson? And will she ever escape? A laugh-out-loud and punny take on 'Groundhog Day' from a top-notch author-illustrator pairing, particularly suitable for struggling, reluctant or dyslexic readers aged 8+
THE UNIMAGINARY FRIEND
Greetings! My name is Skeleton Keys and these fantabulant fingers of mine can open doors to hidden worlds… Join me for the curious tale of Ben Bunsen, whose only friend is a figment of his imagination ... until now.
Ben can’t believe it when his imaginary friend the Gorblimey becomes unimaginary. The Gorblimey is loyal, kind … and real! But there's another unimaginary friend in town and that spells big trouble for Ben, the Gorblimey, and Skeleton Keys himself...
The first book in the darkly comic new SKELETON KEYS series.
LAURA NORDER, SHERIFF OF
Laura Norder lives her life by the Golden Rules and so should everybody else. But being Sheriff of Butts Canyon at the age of ten is a big job to handle, and when a no-good rule-breaking bandit causes chaos in the town, enough is enough! It's time for Laura to step up to the plate and catch the masked mischief-maker before he breaks any more of her rules! Particularly suitable for struggling, reluctant or dyslexic readers aged 8+
NOAH SCAPE CAN"T STOP REPEATING HIMSELF
Noah Scape loves dinosaurs and spaghetti with tomato sauce. But Noah doesn't always get what he wants and when school doesn't revolve around dinosaur facts and lunch isn't always his tried and tested favourite, well... enough is enough! It's time for him to stop wishing and to decide on exactly what he needs; a world full of Noahs! Particularly suitable for struggling, reluctant or dyslexic readers aged 8+
SPYNOSAUR: NO MORE MR NICE SPY!
When SPYNOSAUR is accused of eating the princess of Canada's prized pet, Pugsy Malone, he has his Right to Spy revoked! Facing imprisonment in Department 6's inescapable prison, The Bin, Spynosaur goes rogue. Together with his sidekick, Amber, Spynosaur is pursued across the globe by his former fellow agents, including Danger Monkey, Dr Newfangle, and expert tracker Jet Setter. Convinced he's been framed, Spynosaur goes looking for the one villain capable such a diabolical deed, his arch enemy, Ergo Ego. But without his gadgets and equipment, and with the full force of Department 6 bearing down on him, can our hero evade capture long enough to clear his name?
SPYNOSAUR IN THE SPY'S THE LIMIT
SPYNOSAUR and Amber investigate a distress beacon emanating from the Arctic Circle – the last location of Spynosaur’s long-lost father, super-spy Abner Gambit – only to discover that Abner is alive! Having been frozen in ice for the last thirty years, Abner is keen to complete his unfinished mission - track down enemy agent The Purple Spyder and retrieve the P.L.O.T Device, a machine that can predict spies of the future. With very different approaches to spying, can Spynosaur and his dad put aside their differences long enough to save the future of spying?
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SPYNOSAUR VS GOLDENCLAW
When SPYNOSAUR locks up the last of the world’s worst criminal masterminds, all that’s left are a string of undemanding novelty villains. Even Goldentoe, Spynosaur's last hope of a dastardly villain, is only pretending to be evil to win the heart of Shady Lady. Frantic that her dad has lost the will to spy, Amber convinces Goldentoe to make himself a more desirably dangerous suitor. With the help of the Science Ray and a sample of Spynosaur’s DNA, Goldentoe transforms himself into Goldenclaw, a formidable half-man, half dinosaur. Get ready for a dino-serious smackdown!
SPYNOSAUR is secret agency Department 6's not-so secret weapon. Created by mysterious science rays, Spynosaur has the mind of a super spy and the body of a dinosaur. Dedicated to protecting the world from criminal masterminds, this prehistoric powerhouse dishes out justice and puns to a host of eccentric enemies. But when he and his sidekick daughter Amber are sent to rescue a captured fellow agent, they discover an old enemy is back back in business and planning to unleash a devastating secret weapon upon the world...
In the maze-like dungeons of Castle Grotteskew, the frightfully insane Professor Erasmus conducts his bizarre experiments on living things. His very first creation has been long forgotten - a small, almost-human creature, known only as Stitch Head. Poor Stitch Head has spent years vying for attention amongst a menagerie of freakish monsters. When a travelling circus ringmaster, Fulbert Freakfinder, promises to make him a star, Stitch Head wonders whether there is another life for him . . .
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STiTCH HEAD: THE PIRATE'S EYE
Stitch Head's master, Mad Professor Erasmus, leaves the castle to accept the prestigious Lifetime of Mad Professoring Award ... and doesn't come back. At last, Stitch Head is free to start a new life, and decides to live his dream and set sail for an almost-life on the high seas ... But all is not as it seems, and soon Stitch Head, the Creature and Arabella find themselves racing across the waves in an attempt to rescue the professor from the clutches of a mysterious enemy...
STiTCH HEAD: THE GHOST OF GROTTESKEW
The ghost of a villainous ne'er-do-well is haunting the corridors of Castle Grotteskew, gunning for Stitch Head's heart ...and soul. Certain that his heart once belonged to the vicious rogue, Stitch Head's world is torn apart. Will he surrender to the evil ghost and agree to do his bidding...?
STiTCH HEAD: THE SPIDER'S LAIR
When Arabella ends up in an orphanage, Stitch Head leaves Grotteskew and its creatures behind and sets out on a daring rescue. But a far more gruesome monster awaits, and soon Stitch Head is trapped in its web with no chance of escape...
STiTCH HEAD: THE BEAST OF GRUBBERS NUBBIN
The orphans at Castle Grotteskew are running riot ... and getting hungry. With no food in the castle, Stitch Head and Arabella head down to Grubbers Nubbin to see what they can pilfer, but they encounter a terrifying, savage beast. Could one of the Professor's Creations be on the loose...?
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STiTCH HEAD: THE MONSTER HUNTER
When an unexpected visitor crash-lands on top of Castle Grotteskew, Sitch Head knows it can only mean trouble. Eccentric explorer, Dotty Dauntless, has bet her fortune on delivering a monster to the Venture Club - the only problem is, all the castle's monsters are as meek as kittens...
AIDAN ABET, TEACHERS PET
Aidan Abet loves to help the teacher. It makes him popular with the teachers but very unpopular with everyone else. But when substitute Miss Vowel strides into school with a rather unusual mini-zoo, Aidan has a choice to make – he can listen to the animals, or he can become the Ultimate Teacher’s Pet.
Information for Grown-Ups: This book has a dyslexia-friendly layout, typeface and paperstock so that even more readers can enjoy it. It has been edited to a reading age of 8. It features a removable ‘super-readable’ sticker.
THE LEGEND OF FROG
Prince Frog thinks he's destined to rule the world ... the trouble is, the world has ended. Undeterred, Frog sets out to claim his crown. But Frog soon realizes that the world isn't quite as ended as he thought. He discovers Kingdomland, a magical realm filled with wild landscapes, strange creatures ... and a princess sitting on his throne. Together with his new friend, Sheriff Explosion the sheep, Frog seeks to prove his princeliness. But when aliens (yes, aliens!) invade Kingdomland, Frog and the princess must put aside their differences to save the world...
FROG THE BARBARIAN
Now that Frog has saved Princess Rainbow (and probably the whole world) he decides that he doesn't want to be a prince anymore. But he is still the most excellent, skilled-up outer space someone in Kingdomland and probably the entire universe, and it would be a shame to waste his talents. And when an arrogant bragon arrives to threaten the king and queen, there is only one frog for the job! The second hilarious tale about a frog on a serious mission, in a world where nobody is sure what the bumbles is going on!
THE MIGHTY FROG
Everyone's favourite frog has already saved the world TWICE with his incredible mightiness. Now it's the ultimate test of wills as Frog and his friends take to the skies to fight the extra-terrestrial Kroakan army. Together with Princess Rainbow, Sheriff Explosion the sheep and the rest of the Defeat All Foes Team (DAFT), Frog assembles an army of boastful bragons to do battle with Frog's universe conquering father, King Kroak! An awe-mazing adventure to the End of the Wolrd ... and beyond.
ATOMIC! VILE'S VENGEANCE
It's not easy being the son of a superhero! Jonny and Tommy Atomic are not like ordinary boys. Their dad is the most famous superhero in the world - making them pretty super too. That doesn't mean they don't have to go to school or tidy their room though. And they're definitely not allowed to use their powers or tell anyone their real identities... But while their dad is busy saving the world, again, no one realizes arch enemy Vinister Vile has a dastardly plan - can Jonny and Tommy stop him in time?
ATOMIC! MALICE'S MADNESS
It's not easy being the son of a supervillain! Jonny and Tommy Atomic are not like ordinary boys. Their dad is the most famous superhero in the world - making them pretty super too. The boys have to keep their identity a secret. But what's even more secret is the fact that their mum is a supervillain! When Madame Malice breaks out of prison and whisks the boys off on a villainous adventure, the boys find themselves wondering if using their powers for good is all it's cracked up to be...
WE ARE SUPER! ATOMIC
FULL COLOUR! Jonny and Tommy Atomic's dad is the world's most famous superhero, Captain Atomic. But while he is off saving the world, the boys have to stay home because they don't have superpowers. But soon the boys discover they have powers too! Ideal for early readers.
SECRET SANTA: AGENT OF X.M.A.S.
On December the 25th, one man delivers presents to all the children around the world. But what he does for the other 364 days a year has remained a mystery.
Prepare to enter the secret world of X.M.A.S. and discover the truth about the man they call Santa Claus.
Join Santa and his new Little Helper, Elf Agent Jingle Bells, as they do battle with the evil Dr Nimbus and his weather warping machines.
Buckle up, it's going to be a bumpy sleigh-ride...
DiNKiN DiNGS AND THE FRiGHTENING THiNGS
Dinkin Dings is afraid of everything - not just scary things, like being stuck in a lift with a hungry jaguar, but pretty much totally everything (apart from the monsters under his bed!) When Dinkin sees his new neighbours, he's certain that the girl next door is in fact a flesh-eating alien space zombie! But no one believes him. Can Dinkin, and his friends, The Frightening Things, rid the world of the evil zombies before the whole planet is turned into mindless flesh-eating slaves...?
DiNKiN DiNGS AND THE DOUBLE FROM DIMENSION 9
When Dinkin is told he needs to wear glasses, he can barely contain his terror, for he knows that there's more to a pair of glasses than meets the eye...But in his haste to get rid of them, Dinkin unwittingly brings his bespectacled double from Dimension 9 to life...and unlike Dinkin, Danger Dings is afraid of nothing! It's time for Dinkin and the Frightening Things to be very afraid!
DiNKiN DiNGS AND THE CURSE OF CLAWFINGERS
Dinkin has made a big mistake - he's created an invention of such mind-boggling anti-everythingness that it's far too terrifying to use and must be destroyed at once. But before he can get rid of it, the Anti-Everything Machine is stolen. Can Dinkin and the Frightening Things find the thief and save themselves from a fate worse than terror?
DiNKiN DiNGS AND THE REVENGE OF THE FISH-MEN
Dinkin can't believe it when he mistakenly eats fishfingers for dinner - they're the fingers of Fish-Men and the scariest food ever! Dinkin knows that the Fish-Men are plotting their revenge on everyone who eats their fingers and it won't be long before they come after him...but no one believes him...!
COSMIC CALAMITY (HEX FROM PLANET X)
An intergalactic adventure with aliens, spaceships and goop galore! Hex is the worst space invader on Planet X. Every time he tries to do anything it goes wrong. He can't shoot a ray gun, he can't fly a spaceship and he couldn't spot an earthling even if it jumped up and bit him on the probe! But it's not his fault - he's cursed. When Hex discovers that his long-lost father is happily living on Planet Earth, he can't believe his luck. He decides to give up space invading for good and join his dad. The only problem is, Hex can't fly a spaceship... Will he make it in one piece?
MONSTER MADNESS (GORMY RUCKLES)
Being a monster isn't as easy as it looks! Gormy Ruckles is a monster in training. He has one quite good fang, but his roar needs some work. Can he become the scariest monster of all? Contains three hilarious adventures in one bumper book: Monster Boy, Monster Mischief and Monster Trouble.
MONSTER MAYHEM (GORMY RUCKLES)
Being a monster isn't as easy as it looks! Gormy Ruckles is a monster in training. He's great at stomping but just isn't very scary. Will he ever be monstrous enough? Contains three hilarious adventures in one bumper book: Monster Birthday, Monster Contest and Monster Hero.